![]() ![]() ![]() I find FLA useful for things like buttons and actions. I opted to try the latter option, and to my surprise, they were able to successfully extract assets from the SWF!ĭeciding to take a risk, I went ahead and bought the full version of the decompiler, and took on the client’s request to convert all his requested games (or to let him know of any that could not be converted).Īnd so far, the decompiler has delivered! I’ve been able to extract the main FLA file, as well as all the necessary code and assets from the every SWF encountered.įor some resources, you can specify the format you want them to export to. They even allow you to send them a SWF file, and they will decompile the SWF and inform you the test result (albeit they keep the resultant FLA file). I told the client that there may not be a guarantee that the decompiler might not be able to assist with converting all his SWFs (because you don’t know what you’re dealing with – it would be dumb to assume you can do the job without having seen how anything works yet).įortunately, the makers of the decompiler, SourceTec Software, allow you to download a trial. Without the FLA files, I decided to give Sothink SWF Decompiler a try. And the only way for me to even get SWF files was to download them by accessing the developer console within the browser. He does not have the FLA files for most of them. ![]() I’ve been working with a client who has several Flash games that needed to be converted. Remember: When converting a Flash game to HTML5, you will need to rebuild the game from scratch, particularly, the coding and functionality. The tool can even extract any FLA files it finds, and there is even a function to export to HTML5 format (more on this later). This tool is designed to extract code and assets from Flash files so you can use them to rebuild the game in HTML5 canvas. But!… You do not have this FLA file or any of its assets! And without that FLA file, you’re f*cked right? Well, maybe not! That’s where a tool called Sothink SWF Decompiler may come to the rescue! Usually, that will not be the case…īut for the sake of this article, let’s assume that is the case. Some smaller Flash projects (and I mean very small) may use a single FLA file with all the code and assets built into it. Now, when doing the conversion, if you have the all the original code and assets, including any Flash FLA files that Adobe Animate use, that’s the best option. I’ve done this with the game Blasteroids, which was originally a Flash game I coded for a client. The application allows you to easily group all the elements of video, as well as save files in FLA or HTML5 formats, which makes SWF processing much easier and more interesting.If you’ve been following me for a while, you’re aware that one of the services I offer is to convert Flash games to HTML5 canvas. The Sothink SWF Decompiler has been developed to enable users to access even the smallest components of Flash files. ![]() It also allows you to edit clips and replace internal resources with your own. The program works very fast and spends about ten minutes on an operation of average complexity. You can easily choose which ones to export. Sothink SWF Decompiler is able to fully disassemble the imported file into elements: text, frames, image fonts, shapes and so on. The first section is a file manager, the second one is for previewing the finished video, the third one allows you to display the resources contained in the SWF file, and the last two are dedicated to the conversion to FLA and HTML5. The main window of Sothink SWF Decompiler consists of five tabs. Installation of this tool will not take you much time, and its interface will certainly leave you with only positive impressions. A pleasant exception is the Sothink SWF Decompiler, which is one of the most valuable and worthy instruments in its price range. Worthy programs of this type are quite rare, especially those that allow you to convert flash files to FLA or HTML5 format. If you often work with flash movies, you know that the cost of compiling such files is very high. ![]()
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